We create optimized structures to populate your game world.

Materials/Objects assigned for quick texture substitution, tint, rotation, or scaling

Separated Interiors allow for easy distance culling. 1K texture maps used for performance

Great care is given to the minimization of vertex and material count, while maintaining versatility

We provide an ever expanding repository of modern era structure Models.
We passionately create game-ready models that make you more productive.
Our mesh are split to allow optimal conditions for customization. The walls and floors are cut to separate each room. The mesh objects are purposefully segregated to make runtime culling easy.
Included in the Starter Pack
As we gather and learn from customer feedback, we plan to alter and expand our products to suit.
That may include update to offered structures as well as additional addons.
The base StructureBoneZ concept is to cover a wide array of building types but only specific aspects of those buildings. In particular, they will typically only include the structural components that use tiled textures and have no interaction (walls, floor, baseboards, gutters, etc). We have no current plans to fully decorate the buildings with household items.
We do plan to offer an “interactive addon” for some structures in the future, available at additional cost. This would go a little deeper into interactivity beyond just opening doors:
purposefully placed ceiling lights and light fixtures
remote light and door switches
cabinets, end tables, dressers, chest of drawers
bookshelves
doors that swing both directions and auto-close
If this is something you are interested in, let us know what you think!
Unbiased Opinions From Actual Customers
We love to learn from our supporters
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